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International Journal of Latest Research in Science and Technology

DOI:10.29111/ijlrst   ISRA Impact Factor:3.35

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DESIGN AND IMPLEMENTATION OF GAME SIMULATION BASED ON PARTICLE PROPERTIES

Research Paper Open Access

International Journal of Latest Research in Science and Technology Vol.4 Issue 6, pp 16-20,Year 2015

DESIGN AND IMPLEMENTATION OF GAME SIMULATION BASED ON PARTICLE PROPERTIES

Yuqiang Sun, Yixuan Xing,Yuanyuan Li, Yong Lu, YuwanGu

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Received : 30 November 2015; Accepted : 16 December 2015 ; Published : 31 December 2015

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Article No. 10587
Abstract

This paper introduces a calculation method for the simulation of smoke fluid based on particle attributes, the complex and abstract wind and dust and other objects in nature is described of adding and modifying through the controllable particle swarm properties. In the computer scheduling algorithm, because the data volume is huge, although the most functions and attribute transformation has been solved by the method from the library of the software itself. But many places still to write out some short code, so as to simplify the complexity of calculation and the model becomes more practical.

Key Words   
complex system; Particle properties; the coordination degree
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References
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To cite this article

Yuqiang Sun, Yixuan Xing,Yuanyuan Li, Yong Lu, YuwanGu , " Design And Implementation Of Game Simulation Based On Particle Properties ", International Journal of Latest Research in Science and Technology . Vol. 4, Issue 6, pp 16-20 , 2015


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